Some months ago Daniel told me about this group of young programmers, in Paysandu (a city up north Uruguay), that had implemented a 3D game with the most basic resources, with zero funding, and completely self taught on most of the technologies involved.
This presented both an opportunity and a challenge. One thing we are clear about is that we want to be very careful on our hires and avoid growing the team size as much as possible, but on the other hand young and passionate programmers are a very rare type of resource. Plus the idea of having a core team, and then a network of partners cells, independent and specialized is appealing to us.
So we said, let's approach them and see if iPhone development appeals to them and we can work something out. We did the 5 hour road trip, met with them and agreed on a model were we provided the hardware + training and we would split the profits of any application we would release together. I think it's reasonable bet for both sides, they are investing time, and we are putting in resources. If this works out they get to make a living out of what they love, while living in Paysandu, which is something they were struggling with, while we get a trustworthy team where we can develop games, and channel any iPhone contract driven work we may come across.
We've been working for two months already, mostly on the development of a 3D game for the iPhone due for April. We've successfully managed to port most of their 3D Max, and Blender know how to use it within the iPhone environment, and we are very pleased both with the advance level they are achieving and with the work dynamic. At the moment of this writing we are paying our second visit to their hometown. We believe face to face meetings are a healthy thing to have every couple of months.
We'll see how this plays out, it's a long shot, but so far is looking very good, and we are very pleased with the whole model to such an extent that if this works, we would like to replicate it with other teams, probably even other technologies.

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